Marty Silvia hails from a distinguished family and holds the esteemed position of the heir to the House Silvia. Given his privileged background, he was expected to conform to elevated standards right from his early years. His upbringing was a reflection of his status, characterized by a strict regimen and parental expectations that left no... Continue Reading →
Place Sketch: Old Citing Falls
A large metropolis of Lantern Parish. Its southeastern edge is marked by the Crown Lighthouse at Cape Rowdy. At the city center stands the historic Three Flowers Temple. Across the street is the Elizabet Greenhouse, one hundred acres in size and open to the public. The city is financially well-off, but a tradition of corruption... Continue Reading →
David Matingly
American illustrator, born June of 1956. Matingly got into art in childhood with matte painting, a discipline that was once used in film-making to create the illusion of environment. These were done using paints or pastels on large sheets of glass. After dropping out of art school he took a job at Disney Studios. His... Continue Reading →
Faction Sketch: House Cymbelline
The seated estate of Endcliff, the oldest metropolis in the Highland zone. The Cymbellines have historically been known as an eccentric and reclusive family. They have nonetheless been at the center of scandal and wild speculation. For several centuries, the odds of a Cymbelline reaching old age was nearly fifty-fifty. The house was plagued by... Continue Reading →
Chapter 16
Now available to read on Kindle Vella. The second half of Chapter Fifteen's problem-solving and a further leak on the Directory's codification of social engineering.
Faction Sketch: House Silvia
House Silvia, who almost wasn’t, is the most controversial Old Family house in the Midland zone. Before the Good Revolution, the House was most known for operating the largest and oldest charitable organization in the nation. The Order of Benevolent Strangers, a charter system of craft and research lodges, with a women’s auxiliary known as... Continue Reading →
Chapter 15
I've reached what may be the halfway point of my current Royal Road serial. The link leads to the most recent chapter published, but it's easy enough to find the beginning if you're interested. Read it here.
Place Sketch: Cruxham
Cruxham is a small city sprawled over three hills. It is surrounded by the massive Cruxham timberlands, the largest and last remaining in the de-forested Lowlands zone. Unfortunately, the timberlands have not made Cruxham prosperous. Soft evergreens have few uses in building, certainly no high-value ones. Their primary use, and the region’s key export, is... Continue Reading →
Character Sketch: Magdalinda Usher
Magdalinda is the Dowager of House Usher. She may be the only member of the Ancient Regime whose lot was dramatically improved by the Good Revolution. Magdalinda Usher was born to the lesser branch of House Usher. She grew up at the House’s Spital Fields estate a league away from the Cruxham seat. The First... Continue Reading →
Character Sketch: Rose Dion
Rose was born the first daughter of House Celeste four years before the start of the Good Revolution. House Celeste was one of two landholding powers in Auview Island. It had been the smaller of them, but not without considerable resources. During the revolution, the House’s few members were arrested on accusations that they had... Continue Reading →
Place Sketch: Fauxpool
A swampy heap that survives by the fame of its black markets. Fauxpool’s underdeveloped state offers advantages for such illicit trades that other locations fall short of. One of these is the number of its districts that are accessible only by narrow-boat and require a strong familiarity with the city’s winding ways. Fauxpool’s architectural view... Continue Reading →